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Category Archives: Development
Having done HTML game development for a while, I’ve built up a few decent contacts via Twitter and am amazed at the number of game dev jams that go on, from #indiesvspewdiepie through to 1 game a month #1GAM, though … Continue reading
I’ve not blogged for the whole of February, on account of trying to get my latest HTML 5 game finished. So, announcing… TileDriver Based on the old trusted sliding puzzle, I wanted something that would be quick to implement as … Continue reading